/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is js-ctypes. * * The Initial Developer of the Original Code is * The Mozilla Foundation . * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Dan Witte * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ let EXPORTED_SYMBOLS = [ "ctypes" ]; /** * This is the js module for ctypes. Import it like so: * Components.utils.import("resource://gre/modules/ctypes.jsm"); * * This will create a 'ctypes' object, which provides an interface to describe * C types and call C functions from a dynamic library. It has the following * properties and functions: * * ABI constants that specify the calling convention to use. * ctypes.default_abi corresponds to the cdecl convention, and in almost all * cases is the correct choice. ctypes.stdcall is provided for calling * functions in the Microsoft Win32 API. * * ctypes.default_abi // corresponds to cdecl * ctypes.stdcall_abi // for calling Win32 API functions * * Types available for arguments and return values, representing * their C counterparts. * * ctypes.void_t // Only allowed for return types. * ctypes.bool // _Bool type (assumed 8 bits wide). * ctypes.int8_t // int8_t (signed char) type. * ctypes.int16_t // int16_t (short) type. * ctypes.int32_t // int32_t (int) type. * ctypes.int64_t // int64_t (long long) type. * ctypes.uint8_t // uint8_t (unsigned char) type. * ctypes.uint16_t // uint16_t (unsigned short) type. * ctypes.uint32_t // uint32_t (unsigned int) type. * ctypes.uint64_t // uint64_t (unsigned long long) type. * ctypes.float // float type. * ctypes.double // double type. * ctypes.string // C string (char *). * ctypes.ustring // 16-bit string (char16_t *). * * Library ctypes.open(name) * * Attempts to dynamically load the specified library. Returns a Library * object on success. * @name A string or nsILocalFile representing the name and path of * the library to open. * @returns A Library object. * * Library.close() * * Unloads the currently loaded library. Any subsequent attempts to call * functions on this interface will fail. * * function Library.declare(name, abi, returnType, argType1, argType2, ...) * * Declares a C function in a library. * @name Function name. This must be a valid symbol in the library. * @abi The calling convention to use. Must be an ABI constant * from ctypes. * @returnType The return type of the function. Must be a type constant * from ctypes. * @argTypes Argument types. Must be a type constant (other than void_t) * from ctypes. * @returns A function object. * * A function object can then be used to call the C function it represents * like so: * * const myFunction = myLibrary.declare("myFunction", ctypes.default_abi, * ctypes.double, ctypes.int32_t, ctypes.int32_t, ...); * * var result = myFunction(5, 10, ...); * * Arguments will be checked against the types supplied at declaration, and * some attempt to convert values (e.g. boolean true/false to integer 0/1) * will be made. Otherwise, if types do not match, or conversion fails, * an exception will be thrown. */ // Initialize the ctypes object. You do not need to do this yourself. const init = Components.classes["@mozilla.org/jsctypes;1"].createInstance(); init();